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 further drow house interior design help

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EVIL



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Join date: 2011-01-04

PostSubject: further drow house interior design help   Mon Aug 01, 2011 6:06 pm

I hope maybe this might inspire some of you

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Arros



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PostSubject: Re: further drow house interior design help   Mon Aug 01, 2011 7:21 pm

I suppose I will spend tonight learning it.. And a excuse to myself to drink five pots of tea...
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Kira



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PostSubject: Re: further drow house interior design help   Mon Aug 01, 2011 11:50 pm

that is neat

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Llarnbuss Daharil Ul'qu'el'Olath'Fahliell Sabanna Dabel'kith of Ultrin Qu'ellar Dabel'kith



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Arros



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PostSubject: Re: further drow house interior design help   Tue Aug 02, 2011 2:02 am

So far so good.. Can make a room, get it into module have have it running fine. Well... other than the walking animation not working until a spell is casted, but that can be figured out later.. Next is placeables... And that will take awhile I'm sure. But anywho hooray for a 2x2 tiled room..

Also the UD is entirely Interior except for Schind right?
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Gildren



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PostSubject: Re: further drow house interior design help   Tue Aug 02, 2011 9:25 am

Good post, I was planning on using Baenae as an example, though I was actually cracking the novel for some reference. Though I was thinking that a copy of the house of the most powerful Qu'elar within the present time line might be a little over the top for our small community. Something inspired by it though would b great.

thanks, very helpful.
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Kira



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PostSubject: Re: further drow house interior design help   Tue Aug 02, 2011 11:17 am

Gildren wrote:
Though I was thinking that a copy of the house of the most powerful Qu'elar within the present time line might be a little over the top for our small community.


Why is that? As the only powerful house in this area of the UD we would be able to monopolize wealth, resources, and the best location for the hall.
As a Lothite drow community we might be able to seek aid from other drow cities and houses such as Baenre to bring Lolth's word back to Maerimydra.

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DM_AXE



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Join date: 2011-02-19

PostSubject: Re: further drow house interior design help   Tue Aug 02, 2011 1:59 pm

Arros wrote:
So far so good.. Can make a room, get it into module have have it running fine. Well... other than the walking animation not working until a spell is casted, but that can be figured out later.. Next is placeables... And that will take awhile I'm sure. But anywho hooray for a 2x2 tiled room..

Also the UD is entirely Interior except for Schind right?


Much of the UD is tilesets. House Dhuurniv/Sschindlylyrn/Mushroom Forrest/Maerimydra(not in game yet)/exterior of Undying Temple(not in game yet)/Fire Giant Tunnels(not in game yet), and Upperdark of House Jaerle are all non tilesets.
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VileNolram



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Location: Chicago

PostSubject: Re: further drow house interior design help   Tue Aug 02, 2011 4:21 pm

thats pritty cool, work on the house file continues
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Lord Droke



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PostSubject: Re: further drow house interior design help   Sat Sep 03, 2011 3:18 am

A good map of Baenre. It is important to remember that the central pilar of the house is only part of the compound. The house temple for example is contained in a different structure. I though there might be passages between the two, but it would take me forever to dig up my old Menzo maps and books.
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DM_AXE



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PostSubject: Re: further drow house interior design help   Sat Sep 03, 2011 12:13 pm

For game purposes though you guys will be heavily restricted to 2 maps tops. One for an exterior/interior. Unless you guys want to spend more tokens on another temple outside.
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Lord Droke



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PostSubject: Re: further drow house interior design help   Sat Sep 03, 2011 4:04 pm

Yeah I used one map and used stairs going up and down to try and create the illusion of traveling through levels. All in all it seemed to work, had to make the map pretty darn big though.

Since we are on the subject here is another map of a lesser house.

House Millithor from Menzoberranzan box set 2nd ed.

Areas 1-5 are exterior and not shown

6. Entry Hall
7. Council Chamber (serves as public meeting area)
8. Upper floor Antechamber
9. Matron's Quarters
10. High Priestess Quarters
11. Young Priestess Quarters
12. Sons of Millithor Chambers
13. Patron's Quarters
14. House Armory and Practice Room
15. Servants Quarters
16. Dining and Kitchen area
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